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[Fwd: [GZG] Heavy missile questions.]

From: <laserlight@v...>
Date: Thu, 08 Jun 2006 11:01:21 -0500 (CDT)
Subject: [Fwd: [GZG] Heavy missile questions.]

>One of my nephews/admirals has started reading the Honor Harrington
novels

By the way--the rules on my site are Official Beta Test, not just
something I dreamed up (in fact, Zoe Brain was IIRC the originator). The
Playtest List would like to hear any feedback you have. 

I predict, though, that you'll find the HMs feel more like launching a
couple of Exocets instead of the "six HUNDRED missiles" that Weber is
enamoured of. For those, I'd be inclined to:
a) use salvo missiles
b) have SMs move AFTER ships, so they can pick targets
c) give each ship a few ECM "beam dice" which would reduce all missile
lockons that turn, and perhaps a few ships would get a smaller number of
ECCM to reduce the effect of ECM.
d) perhaps beef up the PDS ability to hit the missiles, to offset the
fact that SMs can more easily hit their targets.
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