[GZG] FT as a fighter combat game?
From: "Derek Rogillio" <derek@r...>
Date: Tue, 25 Apr 2006 23:15:24 -0400
Subject: [GZG] FT as a fighter combat game?
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lHas anyone put any
thought or effort into modifying Full Thrust for use as a
fighter combat game? It shouldn't be that difficult, using the standard
capital ship templates for light, medium, and heavy fighters. Fighters
should probably get more thrust, and I would probably consider adding
something in to give a benefit for the individual pilot and/or gunner's
skill.
Am I reinventing the wheel here?
--
Derek A. Rogillio
derek at rogillio dot net