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[GZG] Re: Full Sail 2.0

From: Daryl Lonnon <dlonnon@g...>
Date: Fri, 20 Jan 2006 14:16:06 -0700
Subject: [GZG] Re: Full Sail 2.0

On 1/20/06, Thomas Barclay <kaladorn@magma.ca> wrote:
> A minor terminology point for Daryl:
>
> Demasted, although possibly gramatically correct, does not seem to be
the
> term I hear
> frequently when reading about age of sail. They seem to use the term
> dismasted. You may
> want to amend your terminology to seem more salty... ;)

I'll make the change for next time I edit the rules, because I always
wanted the
adjective that described me best to be "salty" :-)

I suspect the rules might change in a bit, since I should get a chance
to playtest
them this weekend.

I also have some random thoughts about allowing firing at sails and
other
minor changes. I'm a little worried I'll make the system too complex.
I was shooting for Simple & Flavorful (which I thought Mike's orignal
rules
were pretty close ... thanks again Mike!).

> I'm going to review the rules, compare them with Rod Langston's Tiller
and
> Whipstaff or
> his Signal Close Action fast play rules and see if any additional
critiques
> or suggestions
> arise.

Thanks, I'd love to hear your (and anyone else's) input.

> It's a good effort though. Of course, as a vector player who can't fly
> cinematic to save
> his life, I see my ships ending up on reefs.
>
> Thomas B

Daryl

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