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Re: Re: [GZG] John's Shipbuilding

From: Brian B <brianbinor@g...>
Date: Wed, 18 Jan 2006 11:54:43 -0800
Subject: Re: Re: [GZG] John's Shipbuilding

On 1/18/06, Grant A. Ladue <ladue@cse.buffalo.edu> wrote:
>
>    I agree, whether a *race* would surrender or abandon it's ships is
more of
>  a campaign or setting issue.  I think that the issue of whether it's
>  *possible* to surrender ships in battle is something we can talk
about in
>  general game terms.
>    What I'm getting at here is that the major problem for surrendering
your
>  damaged/sinking ship in modern times (WWI -> ) seems to be
communicating that
>  surrender to the other side.

A universally accepted pattern of strobe lights or  "surrender beacon"
transmitters, similar to distress beacons?

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