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RE: FT Scenarios (was: Re: [GZG] Re: Points systems)

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 12 Jan 2006 11:23:08 +1100
Subject: RE: FT Scenarios (was: Re: [GZG] Re: Points systems)

If its known that there are missions with just 20% of total force
available,
then it should also encourage a more balanced mix of ships.

There is (or was) a mission generator on someones webpage that had
something
like this.  Can't remember where I saw it.

Brendan
'Neath Southern Skies

> -----Original Message-----
> From:  Ground Zero Games
> Sent: Thursday, January 12, 2006 11:19 AM
> To: gzg-l@lists.csua.berkeley.edu
> Subject: FT Scenarios (was: Re: [GZG] Re: Points systems)
> 
> We might have cards ranging from "Major fleet attack - destroy or 
> drive off 50% of enemy ships, forces available 100%", right down to 
> "you have minimal forces available for a limited strike, objective is 
> to destroy or cripple any ONE enemy ship of MASS 50 or greater (or 
> his largest ship if all below 50 mass), forces available 20%", plus a 
> lot of others in between.....
> 
> Jon (GZG)

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