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Re: [GZG] [OFFICIAL] Question to you all.....

From: "laserlight" <laserlight@q...>
Date: Fri, 06 Jan 2006 09:33:46 -0800
Subject: Re: [GZG] [OFFICIAL] Question to you all.....

> is to turn.  But if you make vector as slow as cinematic
> in terms of turn rate, then, you eliminate one of the key
> things that makes vector different from cinematic, the
> ability to pivot relatively quickly.

How about if those who can, try a game this weekend using "1
Thrust = rotate 60 degrees or accelerate 2mu"? And post an
AAR. 
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