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Re: [GZG] Re: First go at a campaign - some questions

From: Nyrath the nearly wise <nyrathwiz@c...>
Date: Tue, 01 Nov 2005 19:36:28 -0500
Subject: Re: [GZG] Re: First go at a campaign - some questions

Doug Evans wrote:
> On a different note, my system fourway campaign design had simplistic
> (TSR's Buck Rogers board game) orbital mechanics that meant that
allies, on
> opposite sides of the outer orbital ring, had enemies 'to the right
and
> left of them.' Ganging up should have meant draining 'borders' to the
other
> enemy.

	That orbital map in the Buck Rogers game was quite
	ingenious.  One of these days I'm going to
	try to adapt it to other games.
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