RE: [GZG] [DSII] Precision Strike
From: Doug Evans <devans@n...>
Date: Sat, 30 Jul 2005 18:55:12 -0500
Subject: RE: [GZG] [DSII] Precision Strike
I have to wonder if it's not a bit like nano-tech; tends to be uber to
the
point of making the gaming pointless. Unless, like nanos, you just say
my
itty bitty robots will meet your itty bitty robots, and should one
prevail, that side wins. In case of stalemate, macro-machines have to
get
dirty.
Either that, or all shells are that smart, but so's the counter
measures,
doesn't match the granularity of the game, Bob's your uncle, where's my
O.G.R.E.?
Is this vacc-head out of line?
The_Beast
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