Re: Power Projection: Escort
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Thu, 16 Jun 2005 11:17:00 -0400
Subject: Re: Power Projection: Escort
On Thu, Jun 16, 2005 at 11:05:21AM -0400, Robert W. Eldridge wrote:
>In all fairness, ships die fast because the rules system is written to
allow
>for very large ships (see Power Projection: Fleet for the battleships,
etc.)
>and so escort size ships are pre force very small and fragile. I think
>overall the Power Projection series (Escort nd Fleet) are excellent
games,
>but maybe not suitable for an RPG.
RBW:
>Oh, absolutely. They're great fun, but they're not particularly
suitable
for a typical RPG situation.
Well, that depends on how cruel the GM is....
But you could double or triple the hull boxes to make the ships less
fragile.
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