Re: The Fighter Problem
From: Michael Robert Blair <pellinoire@y...>
Date: Tue, 26 Apr 2005 15:01:17 +0100 (BST)
Subject: Re: The Fighter Problem
While I favour a very simple but drastic solution to
the fighter problem (ban them) limiting the number of
squadrons that can attack per turn looks pretty good
simple and maybe even realistic as long as we don't
think about it too much.
Instead of a finite limit though if you use too many
groups you just start getting nasty effects instead
the point defence fire becomes more effective simply
because there are more targets in the target area or a
danger of fighters damaging each other in the fur
ball.
In the old days you could have tied the limit to the
hull class (escort, cruiser, capital) but I don't
think we need to bother about this. The exact number
would have to be worked out by exhaustive playtesting.
A bonus to the number would be a nice perk for races,
advanced fighter types or the like.
It would make close escorts and ADFCs much more
attractive if you attack the ships as a unit rather
than individual ships again vaguely realistic. Only
when the escorts start going pop do the fighters get a
clear run at the heavies.
Michael
It is by my order and for the good of the state that the bearer of this
has done what he has done.
- Richelieu
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