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Re: Full Thrust vs Starmada

From: "Grant A. Ladue" <ladue@c...>
Date: Mon, 25 Apr 2005 16:57:29 -0400 (EDT)
Subject: Re: Full Thrust vs Starmada


  Hi John, 

    I think the problem with this approach is that it makes ships with 6
to 8
  pds completely immune to the fighters.  On average, 6 pds will kill
slightly
  more than 4 fighters at a crack, so each 6 fighter group is getting
gutted in
  the first run.

   grant

> 
> Hm.  Grants post leads me to a question.  OO will certainly know if
this 
> has been attempted, or if it would even work, but here goes.
> 
> So, part of the problem as I've been reading it is that a large number
of 
> fighter groups can overwhelm the PDS and take out even a fairly
powerful 
> ship.  So, what if each fighter group was engaged by EACH PDS on the
ship, 
> and each attacked individually?  Yes, this puts some extra strain on 
> fighter groups attacking larger vessels, but so what?  I haven't
looked at 
> the PDS rules in a while, and my book is at home.  But if the PDS does

> *damage* to the fighter group, as opposed to "score a hit, kill the 
> group", then each pass of PDS will reduce the fighter group
(potentially), 
> and only on ships with LOTs of PDS, will they have a good chance at 
> eliminating each entire group as they come in.  And if you do it 
> serially...
> 
> fighter group A attacks, PDS attempts to take them out, remaining
fighters 
> hit the ship.
> ...
> fighter group B attacks, PDS attempts to take them out, remaining
fighters
> hit the ship.
> ...
> repeat until all fighter groups are done...
> 
> ... then the fighters (survivors) have a shot of doing some damage to
the 
> ships, and possibley forcing threshold checks and taking out the PDS, 
> leaving the ship a sitting duck.
> 
> ?
> 
> J
> 
> 
> 
> John K. Lerchey
> Computer and Network Security Coordinator
> Computing Services
> Carnegie Mellon University

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