Re: Full Thrust vs Starmada
From: "Grant A. Ladue" <ladue@c...>
Date: Mon, 25 Apr 2005 16:57:29 -0400 (EDT)
Subject: Re: Full Thrust vs Starmada
Hi John,
I think the problem with this approach is that it makes ships with 6
to 8
pds completely immune to the fighters. On average, 6 pds will kill
slightly
more than 4 fighters at a crack, so each 6 fighter group is getting
gutted in
the first run.
grant
>
> Hm. Grants post leads me to a question. OO will certainly know if
this
> has been attempted, or if it would even work, but here goes.
>
> So, part of the problem as I've been reading it is that a large number
of
> fighter groups can overwhelm the PDS and take out even a fairly
powerful
> ship. So, what if each fighter group was engaged by EACH PDS on the
ship,
> and each attacked individually? Yes, this puts some extra strain on
> fighter groups attacking larger vessels, but so what? I haven't
looked at
> the PDS rules in a while, and my book is at home. But if the PDS does
> *damage* to the fighter group, as opposed to "score a hit, kill the
> group", then each pass of PDS will reduce the fighter group
(potentially),
> and only on ships with LOTs of PDS, will they have a good chance at
> eliminating each entire group as they come in. And if you do it
> serially...
>
> fighter group A attacks, PDS attempts to take them out, remaining
fighters
> hit the ship.
> ...
> fighter group B attacks, PDS attempts to take them out, remaining
fighters
> hit the ship.
> ...
> repeat until all fighter groups are done...
>
> ... then the fighters (survivors) have a shot of doing some damage to
the
> ships, and possibley forcing threshold checks and taking out the PDS,
> leaving the ship a sitting duck.
>
> ?
>
> J
>
>
>
> John K. Lerchey
> Computer and Network Security Coordinator
> Computing Services
> Carnegie Mellon University