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Re: New weapons from Beta Test fleets

From: Alan and Carmel Brain <aebrain@w...>
Date: Sun, 20 Mar 2005 13:21:04 +1100
Subject: Re: New weapons from Beta Test fleets

Oerjan Ohlson wrote:

> That is effectively the same as saying that you believe that 2 P-torps

> should cost only 50% to 75% more than 1 P-torp, since 2 P-torps
inflict 
> twice as much damage as 1 P-torp does <shrug>

In fact, there's an argument for having weapons that do 2x damage 
costing *more* than 2x cost.

This is because a ship has only a finite number of repair crews.

Consider: a ship with 10 B2s vs a ship with 1 weapon that shoots like 10

B2s.

On a threshold, if the owner of the latter rolls unluckily, he loses the

lot: but usually won't lose anything. On average, the loss is the same :

1/6 of the weapons vs 1 in 6 of all weapons.

BUT... assuming a cruiser or larger ship, the owner will have 3 DC 
parties ready to repair - for a 50% chance of getting everything back. 
This is equivalent to having 3 repair parties for every damaged system.

One of the things that "balance" the otherwise underpriced B2-3 in 
particular is the fact that if you festoon a ship with dozens of them, 
you can't possibly repair them all as they get damaged.

-- 
Alan & Carmel Brain
http://aebrain.blogspot.com
mailto:aebrain@webone.com.au

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