Re: [VV] Vector turn
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Tue, 8 Feb 2005 08:38:04 -0500
Subject: Re: [VV] Vector turn
>?? I guess I either read them wrong or I'm just mis-remembering them.
As
I've read the rules through just once
See PP:F pages 13 and 14.
If you can figure out a way to decouple Thrust and Turn ability, though,
I'm all for it. I'd like to be able to have small ships which are
nimble
even though they don't have a high thrust; and express liners which are
fast but can't dodge. The liner is easy, just give it a Turn Capacity
1;
the small ship is the sticking point.
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