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Re: [VV] Gate Defense

From: "Samuel Penn" <sam@b...>
Date: Wed, 2 Feb 2005 10:12:28 -0000 (GMT)
Subject: Re: [VV] Gate Defense


John Atkinson said:
> Let me finally throw my .02 Euro in:
>
> Point One:
> You're all talking about multiple FTL methods, right?
>
> Including one that is not limited to wormholes, right?

Actually, no. If the wormhole isn't worth defending, then it's
not worth defending. Since there is a discussion about how to
defend it, it is assumed that it is worth defending.

> Point Two:
> Some people are filling my mailbox arguing (largely ignorantly) about
> TACTICS when you havn't even nailed down precisely how the PHYSICS
> work.

I think the physics is mostly irrelevent, since it comes down to
how the game system works - which yes, is based on someone's idea
of physics, but...

> Point Three:
> Stop thinking in terms of equal point battles.  Those are
> (historically speaking) about as common as two-headed calves.  If you
> are trying to think in terms of a universe's reality, then ignore the
> game convention of equal point battles.

...any game system is going to be (vaguely) balanced. An asteroid
with a base built into the middle of it is going to be relatively
cheap from a physics standpoint, but will have thousands of points
of armour/hull (possibly millions). A game system which costs
according to hull strength (as FT does) is going to break as soon
as you bring in fixed defences like this.

For example, are big long ranged weapons expensive because they
have to fit into a spaceship? A beam weapon that isn't constrained
by mass, volume or heat efficiency may be a lot cheaper than one
that is. Unless the game system allows this though, it's pointless
talking about 'real world' physics.

> Point Five:
> If you havn't read at least two of the Starfire novels AND/OR played a
> dozen warp point assaults in the Starfire game system, please shut the
> hell up because you're rehashing points that are made in those places
> with a good deal more coherency.

Irrelevent. Those places aren't this place. Different rules
and different physics.

-- 
Be seeing you,			    --------------------------
Sam.				    http://www.glendale.org.uk

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