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Re: Philosophy/Design of SF War Games was Re: (DS): Systems per Class

From: Brian B <greywanderer987@y...>
Date: Sun, 25 Jul 2004 14:02:30 -0700 (PDT)
Subject: Re: Philosophy/Design of SF War Games was Re: (DS): Systems per Class

--- Samuel Penn <sam@bifrost.demon.co.uk> wrote:

> For a future campaign like Traveller, where there is
> a wide range
> of tech capability, sometimes 'Nam type battles will
> make sense.

Yes, sometimes they will.  Which is why OO said:

> > Ideally the game should *allow* 'Nam-era
> battles 

However, your point doesn't really refute his point,
which is:

but it
> > shouldn't be *restricted* to 'Nam-era battles like
> it is now :-/

=====
"In life, you must try and be the type of person that your dog thinks
you are."

- Anonymous

		
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