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Re: (DS): Systems per Class

From: Glenn M Wilson <warbeads@j...>
Date: Sat, 24 Jul 2004 17:59:40 PDT
Subject: Re: (DS): Systems per Class

On Fri, 23 Jul 2004 15:40:55 +0200 Oerjan Ohlson
<oerjan.ohlson@telia.com> writes:
>Glenn Wilson wrote:
>
<snip>s*.
>
>I don't consider the 1980s to be "Science Fiction". To me, the 1980s 
>are 
>*history*, 

Well, I was born in the 1950 and the 'scientific' oriented magazines
lied/were way wrong about what life would be like in the 1980's so I
suspect we are quite unlikely to know what 'reality' in war in 2100 will
be too.  Other then probably even more reason to not encourage your
child
to enlist.  The true science journals I had access to were not any
better
in predicting the future I might note.	Science is best in reporting
observations and running repeatable tests.

> even if you add a few chrome details like grav engines

Which we apparently can't agree about as to whether they should be
ground
combatants or be capable of descending from space and then fighting
(why?) as ground combatants.

 and 
>plasma guns. I want DS and SG to actually be the SF games they claim 
>to be, 
>not historical games in disguise :-/

All SF IS historicals in disguise.  But I asked for discussion on what
would be your and others' visions of what a SF war game should entail in
another post.

Waiting to read peoples' views.

Gracias,
Glenn

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