Re: [FT] Campaign Map
From: Nyrath the nearly wise <nyrathwiz@c...>
Date: Sat, 15 May 2004 18:09:08 -0400
Subject: Re: [FT] Campaign Map
Roger Burton West wrote:
> On Sat, May 15, 2004 at 07:41:13AM -0400, Nyrath the nearly wise
wrote:
>
>>Now, the FTL drive in full thrust is NOT a "jump link"
>>style of drive.
>
> Heh. Funnily enough I've just been updating Thomas Anderson's old page
> (now removed) on using Delaunay triangulation to generate a jump-link
> starmap. http://firedrake.org/roger/rpg/voronoi/ has what I've done so
> far.
> Thanks for your node map - I may well use it...
You are working at a higher mathematical level
than I was, I salute you. I will peruse your
page with interest.
I had made a half-hearted effort to do something
using Extended Kohonen Maps but I never quite
got it to work.
http://odur.let.rug.nl/~kleiweg/kohonen/kohonen.html
I already had the data for the Full Thrust map
in tabular format, for the star mapping program
I wrote to make the xyz map. The yEd program
can import a *.gml format file, which is
vaguely like xml. In any event, it is relatively
easy to write a program that will output *.gml.
So I wrote a program that would output all the
stars as nodes, and would generate a link between
each star and its two closest neighbors.
I then imported this into yEd, and used
that program's automatic graph formatting
to untangle the mess into a nice looking
map. I then hand tweeked it when I could
spot a way to simplify it that the program
couldn't see.
yEd then exported the map as a bmp file,
which I imported into Adobe Photoshop to
add the labels and the little flags.
The result was exported as a *.gif file
(as that seemed to yield the smallest
size) and posted to my web site.
An even better trick would be to slice
the map into 8.5" x 10" segments for
printing, but I'm unsure how to do that.