Re: more Graser observations
From: Indy <kochte@s...>
Date: Thu, 18 Mar 2004 07:30:43 -0500
Subject: Re: more Graser observations
bail9672@bellsouth.net wrote:
>
> I started keeping a record of our battles today. Have
> I mentioned I hate taking notes? I stopped after the
> 3rd round of weapon firing. This is what happened.
[...]
> Sorry I didn't take notes. Did I mentioned I hate
> taking notes?
I know what you mean. It takes a *lot* of time from a game
to keep proper notes about what's what vs. just playing and
enjoying. You've got a small taste of what all (or many) of
us playtesters do on a regular basis (I think for some of
us we've done it so much that it's almost second nature, and
we don't remember *how* to have just a simple, straight-up,
*fun* game - that's where FTJava comes in handy for me! :-)
> >>> After all, you're not the one who'll have to defend
> >>> the rules against people who get their games ruined
> >>> by munchkins or people who can roll "6" at will
> >>
> >> If they really do roll 6's "at will", then this is called
> >> "cheating" or "loaded dice".
> >>
> > Could you please convince Glen Bailey (ie., bail9672)
> > about this for me?
>
> Convince me of what? Steve doesn't roll them at will.
> Just happens to roll lots of 5s and 6s over 1s and 2s.
> The only good side effect of this is that his current
> designs make use of lots of class-1 rail guns so he
> doesn't get good results on the rerolls. :)
So Steve's got the whole Teske Field thing going for him. That
will screw and skew any and all systems. ;-)
> About games ruined? I can't help it that I roll 1s too
> much. I do this when I roll the ability scores of my
> D&D characters, also. Now when I played Star Fleet
> Battles the dice turned on me. *sigh*
And you're stuck with Beth and I in the whole "Indy Singularity"
realm of life. ;-) Welcome! You're not alone.
Mk