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Re: more Graser observations

From: Tony Francis <tony@b...>
Date: Thu, 18 Mar 2004 11:22:59 +0000
Subject: Re: more Graser observations

But surely one of the major strengths of FT (and most other GZG rules) 
is that the die rolls generally *don't* need tables - memorise a few 
simple mechanisms (such as the standard beam mechanic) and you can play 
just from the ship data sheets (or, as my mistyping almost had it there,

'sh*t data sheeps' !) without recourse to look-up tables etc.

warbeads@juno.com wrote:

>On Thu, 18 Mar 2004 01:58:36 -0500 <bail9672@bellsouth.net> writes:
><snip>
>  
>
>>Hmm, is diceless Full Thrust feasible?   :D :D :D :D
>>
>>Glen
>>
>>    
>>
>Dare I say it?  Yes!
>
>One word.
>
>Chits.
>
>Which also is a pet peeve of some people, hence the attempts to replace
>chits with 'die rolls and tables' (which other people hate.)	War
>gamers, they are never happy.
>
>Gracias,
>Glenn
>
>
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