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Re: SGII And Points

From: FlakMagnet72 <flakmagnet@t...>
Date: Mon, 1 Mar 2004 11:15:03 -0500
Subject: Re: SGII And Points

I've been wanting to run a campaign where players move fleets between
star 
systems, fight a Full Thrust game for control of that system then fight
a 
ground-combat game for control over the planet(s) of that system in
order to 
lay claim to the wealth/resources of that planet.  

I wanted to be able to let players build their own units

Stargrunt, due to it's lack of a points-based system is ill-suited to
that.

Members of my group have expressed interest in using either Silent Dark
by 
Wolfe Games or Dirtside, with strong leanings towards DS2 because of the

scale.

--Tim

On Monday 01 March 2004 10:53 am, Paul M. M. Jacobus wrote:
> > I offered that there were a couple very balanced fan created points
> > systems available on the web.  That didn't sway them either. 
"Tuffley
> > made a mistake by not adding a point system, he'll never compete
with GW
> > by doing that."
>
> Well, does Mr. Tuffley really want to compet with GW?
>
> I understand the desire for a points system, as I understand the lack
of a
> 'need' for one. But really, I think we're looking at apples and
oranges
> here.
>
> -P.

-- 
--Tim
http://geocities.com/flakmagnet72
If you don't think life is interesting,
you're not paying enough attention. - Me

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