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RE: FMAS: Hit locations

From: "Paul Owen" <paul.owen@g...>
Date: Sun, 8 Feb 2004 22:51:11 -0000
Subject: RE: FMAS: Hit locations


> 
> At 10:41 AM -0500 2/8/04, Damond Walker wrote:
> >Not being a ballistics expert I can imagine a .50 to the 
> upper arm will 
> >remove the arm and a significant chunk of meat from the 
> torso as well.  
> >It's a simple thing to state that an impact value over N 
> that results 
> >in a kill will remove the model regardless of area hit.
> 
> Its my understanding that 7.62 at moderate ranges will 
> effectively remove the arm if bone is struck. I was reading 
> some manual on battlefield casualties though I can't recall where.
> 

When I was RAF, we were always told that a good hit from a 7.62 would
take
an arm/leg right off, and as already stated taught to aim for the
largest
body area visible, so from that perspective does it really matter where
your
hit.  

I can see the point of hit locations if doing FMA: RPG (have thought
about
this myself) laserburn has some good hit location tables that take into
account angles etc, will dig them out if interested, in an RPG situation
you
don't want to kill he characters tooooo easily.

Paul

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