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Re: Squadron movement?

From: FlakMagnet72 <flakmagnet@t...>
Date: Fri, 6 Feb 2004 09:11:39 -0500
Subject: Re: Squadron movement?

On Friday 06 February 2004 12:52 am, Oerjan Ohlson wrote:
> Flakmagnet72 wrote:
> >A few of the guys in my FT group has tossed out the idea of moving
and
> > firing smaller ships as a squadron.  Has this idea been tossed
about,
> > dissected and explored by this group in the past?
>
> Squadron movement is described in More Thrust, so shouldn't be very
> controversial. It speeds up movement considerably.

Oh sure, point me at the rulebook that I haven't read all the way
through yet.  
Sheesh!

I'll print it out and read it today, thanks.

> Squadron firing has been tried (should be in the archive somewhere),
but it
> doesn't have as big an effect as might be expected. While it removes
one of
> the large ships' advantages (the ability to fire more weapons earlier
in
> the turn) it does nothing about the others (longer between threshold
> checks, more FCSs per ship means that the ship is much less likely to
run
> out of FCSs entirely, more DCPs per ship means that even a damaged
ship has
> enough DCPs to repair things whereas on small ships most of the
surviving
> DCPs are on ships which haven't yet been damaged), so unless the
small-ship
> squadrons combined are significantly bigger than the enemy large ships
the
> latter still have the overall advantage. Of course it depends on how
> exactly you form your squadrons, but the concept turned out to be
rather
> trickier to get to work well than expected.
>
> Regards,
>
> Oerjan
> oerjan.ohlson@telia.com
>
> "Life is like a sewer.
>   What you get out of it, depends on what you put into it."
> -Hen3ry

-- 
--Tim
http://geocities.com/flakmagnet72
If you don't think life is interesting,
your not paying enough attention. - Me

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