Re: real-life FT playing (was: Re: Fighter Group Turn around time was: YAFS
From: agoodall@a...
Date: Tue, 03 Feb 2004 23:18:09 +0000
Subject: Re: real-life FT playing (was: Re: Fighter Group Turn around time was: YAFS
> Too bad they come in together; you could have always pulled out
miniatures
> while waiting on one or the other. Have you tried suggesting using
SGII for
> working out battles/raids? Delta Green is modern era, right?
It's modern era, but the scenarios tend to be small. SG2 is a bit too
big for
it.
I had intended to use FMAS for Cthulhu, but there isn't enough in FMAS
yet to
handle Cthulhu sanity. I've been writing my own set of miniatures rules
for
Cthulhu games, but it's slow going.
--
Allan Goodall agoodall@att.net
http://www.hyperbear.com agoodall@hyperbear.com
>
>
>
>
> ***
> Of course the two guys drive down here from Texarkana, which is about
3
> hours away, but at least I have a game group.
>
> It's easier to find roleplayers, though, than GZG miniatures players.
> ***
>
> Too bad they come in together; you could have always pulled out
miniatures
> while waiting on one or the other. Have you tried suggesting using
SGII for
> working out battles/raids? Delta Green is modern era, right?
>
> If you keep it simple, and work the battle right, even RPG'ers can get
> enthused. Just be open to adding RPG elements.
>
> The_Beast
>