Re: [FT] Yet Another Fighters Suggestion
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Tue, 03 Feb 2004 21:25:53 +0100
Subject: Re: [FT] Yet Another Fighters Suggestion
Alan Brain wrote:
>>This and and several similar numerical limitations (including Alan's
>>proposal and variants thereof) have already been tested. They all run
into
>>the above problem with making dreadnoughts and larger even more
desirable
>>than they already are; some of them have additional problems as well.
>
>>BTW Alan, you still haven't answered my questions about whether or
not you
>>have actually playtested this proposed rules yourself...?
>
>Here's some of the raw data/notes:
In other words "yes" :-) Good.
>1. 24 Fighter Groups vs Death Star ( with 40 PDS ) - conclusion,
>needed to limit PDS per arc as well as fighters attacking.
>(Exercise on paper)
A not entirely unexpected result, I think <g>
>2. Marianas Turkey Shoot Revisited: 4 Ark Royals each with 2
>Furious escort and no fighters left vs 24 Fighter groups (standard).
>a) With existing rules : CVs wiped out with few losses to fighters.
>b) With new rules : 1 CV down, all Furious down, 1 CV at 2nd
threshold,
>others untouched, (needs repeating, as rolls were odd, though my
>notes didn't say whether too good or too bad, and it was a long time
ago...
>I recall a lot of 6s and a lot of 1s being rolled)
Looks pretty similar to the results I got when playtesting your proposal
last spring.
If you have the time, I'd suggest that you try this match-up a few more
times, but also run another series of tests where you replace the 8
Furiouses by the same points value of extra empty Ark Royals or SDNs.
Then
check which of these two target forces did best against the 24-group
fighter strike - the all-capital one, or the capitals+CEs one.
(Don't worry about "realistic fleet compositions" for your tests, BTW -
the
"2 cruisers/escorts per capital" thingy is mostly a 20th century feature
anyway; all-capital battle fleets were quite realistic in the Napoleonic
era and earlier... and the extremes of the fleet-mix spectrum are always
more likely to turn up unbalanced than the middle ground.)
>I've also played a number of battles using these rules, but as no
massed
>fighters were used (both sides used FB1 ships), they didn't have much
effect.
CanCon-style "balanced" fleet mixes, yesno?
>One minor thing : it was always better to use "cherry" Fighters vs
>the big boys, [...]
Matches my results from last spring as well.
>In cases where only 1 side has 1-2 Fighter Groups, they were always
used
>as anti-missile escorts, or to snipe Frigates/Destroyers attempting to
>get in the aft arc.
IOW no different from the current situation.
>Areas I have done *none or insufficient* playtesting with:
[...]
>In fact, the only games I'm confident of are FB1 vs FB1 battles using
>cinematic.
Ouch. That's not exactly where the main fighter balance problems are,
I'm
afraid...
Regards,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry