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Re: [FT] Morale Re: [SG2] weapons

From: damosan@c...
Date: Thu, 20 Nov 2003 15:10:57 +0000
Subject: Re: [FT] Morale Re: [SG2] weapons

> I've tossed around the idea of how to model (ruleswise) different
qualities of 
> crew and/or captains without upping the complexity too much.	
> 

FT is a (mechanically) simple game and cries out for a simple solution. 
The basic mechanic of Good vs. Bad crew are already there with the Aces
and Turkeys rule regarding fighters right?

How about if GREAT gunners get to add one to the die roll for weapon
fire  while poor gunners subtract one.	The modified die roll is used to
determine rerolls (so poor gunners will never get a reroll).

That type of thing.  

Damo

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