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Re: B5 Ship Combat

From: Jared Hilal <jlhilal@y...>
Date: Sun, 31 Aug 2003 21:58:02 -0500
Subject: Re: B5 Ship Combat

Ground Zero Games wrote:

>If the narrative demands that ship A will fire a big red beam and
>conveniently knock out ship B's drives while not harming any of it's
crew,
>then that's exactly what will happen. It really doesn't seem to matter
to
>the writers or directors that last week that same big red beam
vapourised a
>ship in one shot, or that next week it'll perhaps have no effect at
all.
>
>Jon (GZG)
>
There is no beam.  We can't afford a beam.  Just sound effects.  :)

J

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