Re: (FT,SG) News Break
From: "John C" <john1x@h...>
Date: Tue, 22 Jul 2003 13:22:02 +0000
Subject: Re: (FT,SG) News Break
>From: Allan Goodall <agoodall@hyperbear.com>
>The idea I came up with, but never finished, was the equivalent of an
air
>defence environment. I was going to call it ArtDE. You called artillery
as
>in
>the standard rules, but there was a possibility that the artillery
rounds
>would be blocked inbound. Even if they made it, there would be units in
>your
>force on the table that could, possibly, stop the rounds from hitting.
If
>they
>hit, though, they would be far more accurate than currently allowed in
the
>rules.
What would that be, though? For DSII you can have a Slammers-like air
defense network, but for Stargrunt? I can't quite picture an
air-defense
unit that would be both effective *and* man portable.
Honest question, by the way, not a criticism. I rather like the idea,
but
have no idea how I could represent something like this on the tabletop
in
SGII scale.
John Crimmins
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