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Re: DS: City block WIP

From: "Robin Fitton" <robin@r...>
Date: Thu, 12 Jun 2003 14:52:10 +0100
Subject: Re: DS: City block WIP

>>Is that representing water, or
It is a square of Amtico plastic floor tyle. They make very expensive
plastic floors that look like wood and stone with built in texture (the
stone ones are great for 25mm games).  This square is a bathroom plastic
floor tile with "groovy" wavy lines on it.  I plan to add a couple of
white
specs to it to make it look more like nature intended.	I guess it could
be
a rec lake, power plant water supply or any other water process area.

>>kind of gridding
I started out with just a flat section of plasticard and then found the
texture grid sheet at a local craft store. It may not be to scale or
look
correct for a sidewalk/path but it dry-brushes up nicely and looks good.
 It
adds detail but does not look very real.  Has anyone got a suggestion
for
realistic sidewalks in 1:300th?

I will post the more complete layout after the weekend - I hope to get a
game completed on it this Saturday.

Cheers
Robin

----- Original Message -----
From: "Doug Evans" <devans@nebraska.edu>
To: <gzg-l@csua.berkeley.edu>
Sent: Thursday, June 12, 2003 2:19 PM
Subject: Re: DS: City block WIP

>
> ***
> Here is some Work in progress. I have actually half finished painting
the
> plasticard and roads and need to get some new photos taken...
> ***
>
> What you said... ;->=
>
> Definitely interesting. I'm curious about the square in the lower half
of
> the first pic. Is that representing water, or just unbuilt and I'm
jumping
> to tasty conclusions? If water, what is it/how was it done?
>
> Most sidewalks I'm familiar with don't have that kind of gridding, but
the
> texture definitely improves visual interest. Even this vacc-head is
waiting
> to see more!
>
> The_Beast
>
>

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