Re: FMA-WW2 Weapons
From: "Geoffery Rogers" <geofferyr@h...>
Date: Thu, 6 Mar 2003 17:43:17 +1100
Subject: Re: FMA-WW2 Weapons
Your getting into murky waters there if you think all mg's are the same.
German tactics evolved arround using the squad MG 34 or later MG 42 as
the
main killer, the riflemen where just there to protect it. Both being the
first general purpose machine guns (GPMG) and having high rates of fire.
The
MG 42 1200rpm (rounds per minute) or 20 a second, about double the
.30cal
browning.
----- Original Message -----
From: "Damond Walker" <dwalker@syncretic.com>
To: <gzg-l@csua.berkeley.edu>
Sent: Thursday, March 06, 2003 9:02 AM
Subject: FMA-WW2 Thoughts (list test if nothing else)
> Okay. I posted a message last week about using FMA with some 1/76
scale
> World War II figures I bought. I don't remember seeing any major
responses
> to it but then again my work email server was in the process of being
moved
> so it's possible it got chewed in transit. Anyway, here's what I was
> planning on doing.
>
> Scale would be about 1"=6'
>
> Most of the games I'd be considering would take place in small burnt
out
> hamlets.
>
> My primary concern is coming up with good values for the standard
weapons
> used during the war. The M1 Garand and the German Mauser being the
two
> standard weapons used. I was thinking of using 10" range bands. The
impact
> die for the two rifles would be similar though the firepower die for
the
> Garand would be higher than for the Mauser (due to the amount of fire
it
> could put out compared to a bolt action rifle).
>
> As a starting point I was going to use the following values:
>
> M1 Garant:
> Short: 10"/d8 Medium: 20"/d6 Long: 30"/d4 Impact: d6
>
> Mauser:
> Short: 10"/d6 Medium: 20"/d6 Long: 30"/d4 Impact: d6
>
> Pistols:
> Short: 4"/d6 Medium: 8"/d4 Long: 12"/d4 Impact: d4
>
> MGs:
> Short: 15"/d10 Medium: 30"/d8 Long: 45"/d6 Impact: d8
>
> Each figure would get a d4 defense roll plus a d6/d8 for hard/soft
cover.
>
> Comments?
>
>
> Damond
>