Re: [FT] Operational game
From: devans@n...
Date: Thu, 30 Jan 2003 10:15:41 -0600
Subject: Re: [FT] Operational game
> "Your political leadership requires that the planet Voteria not be
> left undefended"--okay, that's another one. Similar is the "defending
> convoys" that Edward mentioned.
I had that as part of my point scheme; you didn't get the points until
you
had an unchallenged military force in orbit for at least one turn for
possession to change. I think my PS(ocio-economic)B was that the
planet/colony/ corporate outpost/whatever would cooperate, but it took
time
to change administration structures, 'the code'.
Actually, in the Four Corners system, except for the hardened naval
bases
in the asteroid ring, all static assets were owned by multinationals,
and
the guilty secret is that NO power, major or not, is willing to piss
them
off by attempting scorched earth.
So even a forlorn hope would deprive an enemy points for that turn.
The_Beast