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Re: New Person 8) (sort of)

From: "Gary Jeffery" <garzu@b...>
Date: Tue, 3 Dec 2002 22:12:32 -0000
Subject: Re: New Person 8) (sort of)

I will put a screenshot up of a homemade design, and Variant fighters
are
supported.... (see new upcoming screenie)

----- Original Message -----
From: "Roger Burton West" <roger@firedrake.org>
To: <gzg-l@csua.berkeley.edu>
Sent: Tuesday, December 03, 2002 10:05 PM
Subject: Re: New Person 8) (sort of)

> On Fri, Nov 22, 2002 at 09:59:19PM -0000, Gary Jeffery wrote:
> >Hi Everyone, I've just (re)joined the list after a long-long
break.....
> >
> >I wanted to guage the reaction of people to a new ship designer
program,
>
> Aha! The enemy!
>
> <cough cough>
>
> I mean, welcome, fellow ship-designer-programmer... :-)
>
> >currently only for Fleet Book I, but I am working on the Fleet Book 2
Version.  This one produces BMP files, very much like those in the fleet
book itself.
>
> Interesting, and very pretty! It's something I looked at for the new
> shipyard program I'm working on (yes, shiptools will soon be obsolete)
-
> but ended up deciding it was probably too much trouble. I don't have a
> Windows box to check - do you generate your own positions for the
> systems, or rely on the user to put them where he wants them?
>
> Suggestion: use a home-built ship for your screenshots, rather than
> something out of FB1. Minor politeness... :-)
>
> >You will notice that when you add fighters, the cost for the fighters
is
already added (as well as the cost for the fighter bay).
>
> This is not necessarily the "right" answer in every case. (a) FB2's
(and
> MT's) variant fighter types; (b) in a campaign game.
>
> Cheers,
>
> Roger

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