Re: Cloaks & Subs (close enough) was Re: Fleet structure
From: Jon Davis <davisje@n...>
Date: Fri, 11 Oct 2002 19:40:27 -0400
Subject: Re: Cloaks & Subs (close enough) was Re: Fleet structure
Allan Goodall wrote:
>
> On Thu, 10 Oct 2002 16:23:44 -0400, "Damond Walker"
<dwalker@syncretic.com>
> wrote:
>
> >I hear what you're saying and while I agree it isn't the same I think
> >it's close enough to be a playable simulation as it stands --
especially
> >when looking at the rest of FT as a baseline.
>
> See my reply in the other thread. I remember working out three or four
other
> ways of handling cloaks that worked better than the More Thrust rules.
I'd be interested in those ideas as well. With FTJava implementing a
more
general set of fog-of-war rules, I can try different sets of cloaking
ideas.
It's not high on my list of priorities, but it would make for some
challenging
games.
Jon