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Re: [SGII] Close Encounters Of The Exceedingly Violent Kind

From: Roger Books <books@j...>
Date: Mon, 7 Oct 2002 16:41:02 -0400 (EDT)
Subject: Re: [SGII] Close Encounters Of The Exceedingly Violent Kind

On  7-Oct-02 at 15:29, Allan Goodall (agoodall@att.net) wrote:
> On Mon, 7 Oct 2002 14:45:53 -0400 (EDT), "John Crimmins"
> <johncrim@voicenet.com> wrote:
> 
> >Now, I need to come up with some Close Combat rules that reflect
that,
> >while they are still hard to kill, the Grays really suck at
hand-to-hand
> >combat.  Maybe a d12 roll for CC, but if a Gray wins he inflicts no
damage?
> 
> I'll have to read up on the rest of what you wrote before posting
ideas.
> However, Greys are bad at CC? 
> 
> Slight spoiler for the movie _Signs_.
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> You haven't seen the movie _Signs_ with Mel Gibson, have you...? I was
> vaguely disappointed in the movie, myself (I expected something
different)
> but it does have an interesting take on Greys in CC. The greys have
nasty
> claws. More importantly, they have some sort of gas extruding from an
> orifice in the inner wrist. This is a nasty gas that's very dangerous
when
> inhaled, though harmless if not inhaled.
> 
> On the other hand, one guy with a baseball bat can take one out almost
> single handed, so maybe they aren't so good in CC after all...

Hey, you start the combat with a good whacked by a ballbat and see how
affective you are.  :)

Roger Books

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