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RE: [Campaign] Criteria

From: "CS Renegade" <njg@c...>
Date: Wed, 3 Jul 2002 22:25:32 +0100
Subject: RE: [Campaign] Criteria

Roger Books schrieb:

>> What's wrong with using a hex grid?

Or a free-format grid a la Diplomacy and too
many other games I could name?

From: ~ On Behalf Of KH.Ranitzsch@t-online.de
Sent: 03 July 2002 17:10
Subject: Re: [Campaign] Criteria

> For a home-made game, they are somewhat
> tedious to draw.

Many years ago one could buy pre-printed hex
grids in a variety of scales. Anyone seen
these around recently?

For FT campaigns, use Binhan's method to
draw a hexagonal pattern of dots, but don't
join them up! The dots become solar systems,
or null points where ships would rest between
jumps.

Not for beginners or the innumerate: get one
of Nyrath's excellent local maps* and read
off the XYZ co-ordinates of interesting
stars. Calculate the distance between them
and present a drawn map of the "established
space lanes" to the less favoured. If they
want to go wandering off into the wilderness,
tell them you have your Autonomous Force
Reaction Table, err, Encounter Table ready
for them.

* via www.projectrho.com, I think.

-- =======================================
Nathan "SPI flashback" Girdler

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