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Re: [Campaign] Criteria

From: "Laserlight" <laserlight@q...>
Date: Tue, 2 Jul 2002 18:28:01 -0400
Subject: Re: [Campaign] Criteria

Me:
> > Thinking about campaigns again.  What are the characteristics of a
good
> campaign game?
> > a. simple (intended to generate battles rather than for its own
sake)

Karl Heinz said:
> My preference too, but some gamers like economy and politics

I think you can include economy and politics without getting too
complicated--but it kind of depends on the scale. If your units are
companies and your time scale is 4 hour turns, you won't be doing much
with the economy.  Politics kind of depends on the players--you can


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