Re: [Campaign] Criteria
From: "Laserlight" <laserlight@q...>
Date: Tue, 2 Jul 2002 18:28:01 -0400
Subject: Re: [Campaign] Criteria
Me:
> > Thinking about campaigns again. What are the characteristics of a
good
> campaign game?
> > a. simple (intended to generate battles rather than for its own
sake)
Karl Heinz said:
> My preference too, but some gamers like economy and politics
I think you can include economy and politics without getting too
complicated--but it kind of depends on the scale. If your units are
companies and your time scale is 4 hour turns, you won't be doing much
with the economy. Politics kind of depends on the players--you can