Re: PCS/NPCS AND UNLIMITED SCENARIO IDEAS
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Thu, 06 Jun 2002 07:10:23 +0200
Subject: Re: PCS/NPCS AND UNLIMITED SCENARIO IDEAS
DAWGFACE wrote:
>ME? and MY friends? Lord OERJAN, you will not find us playing 40K
with
>those BS artifical tournement scenarios. i , for one, cannot figure
>out how anyone could become locked into the same games over and over
>and over again. . . .
Then why the h**l did you - appearently automatically - assume that I
was
talking about WH40K-style fixed scenarios?
>the naming of names for soldiers, ships, fighters, tanks, guns, is
>soooo commo among the older sci-fi gamers in the SFW area, and the
>younger gamers who interact with them (hell we raised two distinct
age
>groups of gamers down there!).
<sigh>
You're changing the subject. We were discussing your use of
vaguely-defined
"cultural arketypes" as a short-hand to describe the behaviour of
various
troopers/units; now all of a sudden you switch to talking about naming
your
troopers, units etc. to give more flavour to your games and AARs.
Unless you actually name your hero trooper after John Wayne's character
in
"The Fighting SeaBees" or whatever, the name you give him gives no hint
about how he might react during the game; and if it gives no hint about
his
reactions it is not a "shorthand" - and therefore something completely
different from what we were talking about.
(FWIW I too have been naming my units and occasional individuals (I
don't
play very much skirmish-level gaming outside actual role-playing games,
so
I haven't had very many individuals to name). I've done this for as long
as
I've been gaming - it comes naturally when you start out as a historical
gamer and role player. But, as I said, that's not what we were
discussing -
we were discussing shorthand character descriptions.)
Regards,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."