Re: FB designs & fighters
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Tue, 14 May 2002 19:44:37 +0200
Subject: Re: FB designs & fighters
Ryan Gill wrote:
>>>So then explain to me why St Jon included fighters and carriers in
the
>>>game at all if they aren't realistic?
>>
>>Because Star Wars has fighters. Battlestar Galactica has fighters.
>>Babylon 5, although it wasn't aired until well after FT was first
>>published, has fighters. Lots of Anime has fighters. If you want to
>>create a generic space combat game which can be used to game out
battles
>>in any of these backgrounds, that game has to have space fighters.
>
>Ok, and under this new system the Death star never ever ever would have
>been destroyed by three squadrons of small fighters because it's 200
PDS
>systems all would have been able to fire at every single squadron with
no
>consideration to anything.
Incorrect, for two reasons:
1) The Death Star was not destroyed by "three squadrons of small
fighters".
The original Death Star was destroyed by ONE fighter - specifically, one
fighter piloted by an Ace, who used a scenario house rule allowing him
to
fire a Needle-style shot to take out the Death Star's power core... and
who
was lucky enough to roll a "6" to hit with that shot.
2) The Death Star's guns, like those on the various Star Destroyers in
the
movies, were ship-killers, not fighter-killers, and rather ineffective
against fighters. I'd rate them as B1s at best, not as PDS.
>And the two Cylon Carriers that the two main characters fooled into
>hovering too close to the planet surface would never have hidden
because
>they were bluffed into thinking that 8 (or how ever many) squadrons of
>fighters were on their way after them.
When was the other Base Star destroyed in that way? At the moment I can
only recall the first one (in the pilot movie) <shrug> As in Star Wars,
the
Base Stars's guns are used both against fighters and ships - ie. B1s,
not PDS.
>>However... all these shows have one thing in common: they're space
opera.
>>Science FICTION. Realism as we know it has very little to do with any
of them.
>
>And in these shows, lots of large ships that show up and spew lots of
>fighters will rip you a new one if you are over matched. That's why the
>Galactica was running.
No, the Galactica was running because it was threatened by enemies with
resources an order of magnitude greater. You'd run too if you had a
5,000-point fleet (...and that's counting the nominal points value of
all
those unarmed refugee ships...) and had a 50,000-point fleet consisting
entirely of warships looking for you - at those odds even a soap-bubble
carrier force wouldn't survive very long.
Regards,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."