Re: Fighters
From: John Leary <john_t_leary@y...>
Date: Mon, 13 May 2002 18:52:40 -0700 (PDT)
Subject: Re: Fighters
--- Tomb <tomb@dreammechanics.com> wrote:
> How about this idea:
> Std Interceptor -> Std Fighter cost, no effect vs.
> ships, better vs
> fighters (standard rules)
> Std Interceptor with Standoff package - add +1 (or
> 2?) pt per
> interceptor, attack range 12" but attacks at range
> are resolved as
> standard attacks (don't get interceptor bonuses),
> attacks in close get
> bonus, no effect vs. ships
> And of course you can buy fast/heavy/long range on
> top as desired...
> making for one fighter that is very painful to lose
> if it strays to
> close to a PB or an ADFC escort....
How about a better idea, instead of reinventing the
wheel, just say that the interceptors get to
shoot first in the combat.
A far less messy concept that does not mess with
costs and rules.
Bye for now,
John L.
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