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RE: Interceptors

From: John Atkinson <johnmatkinson@y...>
Date: Fri, 10 May 2002 09:56:33 -0700 (PDT)
Subject: RE: Interceptors


--- Brian Bilderback <bbilderback@hotmail.com> wrote:

> This is a big minus in tournament games since
> interceptors have no anti-ship 
> capability and are wasted if the opponent has no
> fighters.

Out of curiousity, what rules do most tournaments use
for selecting fighter types?  I don't really play many
tournaments because I really don't like them in
general.  I wouldn't want to select any of the
differing cost types for swapping out because it
affects point cost calculations, but wouldn't it make
sense to be able to swap out standards and
interceptors?  As a side note, you could rationalize
swapping out attack, long range, or fast fighters as
well.  Fast is the ship stripped down and anti-fighter
weapons added, long range is the ship with extra fuel
cells, and attack is with Anti-ship ordnance.

John

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