Re: [DSII]When gravity fails
From: "Laserlight" <laserlight@q...>
Date: Wed, 1 May 2002 18:06:53 -0400
Subject: Re: [DSII]When gravity fails
> >Maybe instead of combat moves of 2d6 or whatever (based on weight
of gear),
> >they should be 2d4 for troops inexperienced at 0g, 2d8 for regulars
who've
> >been trained, and 2d12 for troops who've lived in 0g all their
lives (eg
> >Alarishi--although they're all in Fast PA anyway). Disallow
"normal"
> >moves.
Brian said
> 2d6? 2d4? Are those SG movement terms? DS doesn't CURRENTLY use die
for
> movement.
The Computer is your friend. You are in possession of classified
information. Please report to the disintegration chamber immediately.
Have a nice day.
(Yes, they're SG2 movement).