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Re: Battle blimps

From: KH.Ranitzsch@t...
Date: Fri, 19 Apr 2002 07:02:31 +0200 (CEST)
Subject: Re: Battle blimps

Ryan M Gill schrieb:
> At 5:09 PM +0200 4/18/02, KH.Ranitzsch@t-online.de wrote:
> >And their anti-radiation missiles would have a juicy 
> > guidance beam. 
> 
> Nice thing about ARMS vs Airborne emitters. You can turn 
> things off and inertial guidance doens't do much for you.

Against a (relatively) slow blimp ? It should be able to get you pretty
near, allowing the missile to home in on an infrared (for example)
seeker.

Plus the missile could loiter for some time on glide planes or a
parachute (like the ALARM [?] ) until you switch on again. You would
have a significant down-time.

Also, if you routinely switch off on any missile launch, a supply of
dummy missiles that simulate the launch signature would put it out of
action.

Wheels within wheels within wheels.

Greetings


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