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RE: [SGII] Mortars questions

From: DAWGFACE47@w...
Date: Fri, 5 Apr 2002 18:04:38 -0600 (CST)
Subject: RE: [SGII] Mortars questions


WELL, folks i know (as well as OLD ICH) around	the DFW area and about
other places are starting to use mortars more.

for many years	i had  4 OOP GRENADIER mortars that i used as
approximately 81mm tubes to flush bad guys  out of those "deadzones" and
into the open and for searching fires into areas suspected of concealing
enemies.

these were company level weapons in my unit TOE.

i also use mortars with 40K IG at company level for largely the  same
reasons, although mortars are underpowered in those rules.

for SG II  would use 2-4 mortars at company level in the weapons
platoon.
and i would think of them as  50mm - 60mm  minimum, but not larger than
81mm.

at battalion level, i would think of something larger in the mortar
category- at least 120mm. and i would think about a magazine-fed mortar
capable of plooping off 4 or 5	rounds before  reloading. and i would
have 4 of these. . . .

 battalion dedicated "pocket artillery" support that cannot be	taken
away by some other  unit with a higher	fire  mission priority.  

company mortars, grenade  launchers, man portable rocket launchers and
recoilless rifles, along with the humble hand grenade  have long been
the grunt's best  friend for those really intense times when support
from other sources is not      available. 

i have used the 40K quad-launcher as a	magazine fed  4 barreled
direct/indirect fire suppot  weapon for many years. as a battalion level
support  weapon. there is just the  sheer joy of firing 6  pieces and
dropping 24 rounds on top of or in the middle of TO WHOM IT MAY CONCERN
in a single turn of combat. 

wotever the  rules, you will find  light and heavy mortars, man portable
rocket launchers or recoilless rifles or both,	grenade launchers,
heavy and light  machineguns, being used by my infantry.

DAWGIE

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