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RE: [DS] Points system (fresh)

From: Ryan M Gill <rmgill@m...>
Date: Thu, 4 Apr 2002 14:17:55 -0500
Subject: RE: [DS] Points system (fresh)

At 1:26 PM -0500 4/4/02, Bell, Brian K (Contractor) wrote:
>Good.
>
>Three of the things missing from DS2 are one-shot, externally mounted,
and
>externally loaded weapons. Externally mounted weapons should be more
easily
>damaged (treat 0 chits as weapons system down?). Externally loaded
systems
>should have to spend a turn immobile to reload the weapon system (treat
0
>and system down chits as booms -- loader is killed, so vehicle is
mission
>killed). These should take less capacity and have lower cost.
>
Seems to make sense. The rockets that started appearing on Allied and 
German AFVs is a good example. Do Pintle MGs fall under this category?

>Multiple weapons is something that will probably have to be readdressed
>(seeing modern vehicles mounting more weapons).
>  - Seperate anti-personnel weapons from heavy weapons for the
restriction
>limit. So a size 3 vehicle could have 3 heavy weapons and 3 AP systems.

They should be half the size of what that size vehicle could carry 
given it's max weapon size.

>  - Allow a shift from heavy to AP so a size 3 vehicle could sacrifice
2
>heavy weapons to have 5 AP systems.

Give and example here please.

>  - Allow multiple weapons to fire in the same activation, but require
>additional capacity for additional FCS. I would suggest that additional
FCS
>be bought at a premimum (higher than noraml cost).

MGs don't need much of a FC do they? Even a remote mount is pretty 
straight forwards.

>  The big problem with having multiple weapons fire in the same turn is
that
>you tend toward hedgehogs (vehicles with guns pointing out of every
inch of
>the vehicle), especially if you remove the capacity limit.

Well in the case of a Merkava that is fighting, I don't see all the 
weapons firing at the same time. If they are working on some 
infantry, I see the gunner firing the Coax and the commander and 
loader also working their guns at intervals. If the commander yells 
for some HE, then the loader stops and likely the commander stops 
with his so he can see what the gunner is doing.

Weapons of a like type may be fired together. That makes it pretty 
straightforwards. All the MGs fire together. If the main gun is being 
serviced, then its just the Main Gun.

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