Re: [DS] Points system
From: "Brian Bilderback" <bbilderback@h...>
Date: Thu, 04 Apr 2002 08:31:12 -0800
Subject: Re: [DS] Points system
Alexander Williams wrote:
>Maybe I have the disadvantage of having access to /too many/ systems,
>but I think the philosophy behind Heavy Gear's construction system is
>worth bringing up here:
>
>In short, you pay for the end speed. You pay for the armour value.
>And how much armour you have on the unit has no effect on how much
>buying X speed goes.
>In my mind, this is really all I care about in terms of construction
>systems.
This is very close to the type of system I envision, the only change
being
that I believe certain issues, particularly speed, should be a point
multiplier, not merely additional points.
3B^2
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