Prev: Re: [ARCHIVES] Overhaul complete Next: Re: FT: Streamlining for Sa'Vasku???

Re: DSII/SGII-related question: fighting vehicles

From: Ryan Gill <rmgill@m...>
Date: Sun, 17 Mar 2002 20:04:26 -0500
Subject: Re: DSII/SGII-related question: fighting vehicles

At 4:03 PM -0800 3/17/02, Michael Llaneza wrote:
>A Cav vehicle does on occaision need to be able to hurt what it 
>finds. Popping a couple of missiles into an armored column (or 
>better yet, nailing their AA support) should slow it down rather 
>nicely.

Or nailing the Red Force Scouts before they get a decent spot report
back.
-- 
--
Ryan Gill			  rmgill@mindspring.com
	|	 |
	| O--=-  |	       |	   |
	|_/|o|_\_|	       | _________ |
	/ 00DA61 \	       |/---------\| 
     _w/^=_[__]_= \w_	       // [_]  o[]\\ 
    |: O(4) ==	  O :|	      _Oo\=======/_O_
    |---\________/---|	      [__O_______W__]  
     |~|\	 /|~|	      |~|/BSV 575\|~|
     |~|=\______/=|~|	      |~|=|_____|=|~|
     |~|	  |~|	      |~|	  |~|


Prev: Re: [ARCHIVES] Overhaul complete Next: Re: FT: Streamlining for Sa'Vasku???