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Re: FT: Sa'Vasku ship costs...

From: Kevin Walker <sage@c...>
Date: Fri, 15 Mar 2002 19:23:39 -0600
Subject: Re: FT: Sa'Vasku ship costs...


On Friday, March 15, 2002, at 04:34 PM, Roger Burton West wrote:

> Here's a thought out of thin air (or thin vacuum, as the case may be):
> how about changing the power/damage/range curve for stingers, such
that
> it's less effective to power one stinger to do 2 dice at a given range
> than to power two separate stingers?
>
> (Example would be: 1 point = 1 die, 3 points = 2 dice, 7 points = 3
> dice, etc.)
>
> I haven't worked on this at all, but I think it would have the effect
> you suggest, without breaking existing designs.

Interesting idea.  I'll have to give it some thought.  Unfortunately 
it'll probably require another table somewhere to help when some people 
are doing energy allocation and figuring their beam dice available at 
targets.

Kevin Walker
Horizon Concepts, Inc.
Macintosh & Windows Development
Miniature Painting & Sculpting


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