RE: [sg] SG2 terrain
From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Wed, 13 Mar 2002 12:23:57 -0500
Subject: RE: [sg] SG2 terrain
BTW, I was in the game and enjoyed it quite a lot. Thanks for running it
on
such short notice!
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Brian Bell
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-----Original Message-----
From: Tomb [mailto:tomb@dreammechanics.com]
Sent: Wednesday, March 13, 2002 12:04
To: gzg-l@csua.berkeley.edu
Subject: SG2 terrain
PS:
For the record, we ran Change of Orders in about 4 hours and it was
using a platoon on each side split into fireteams, plus some individual
figs (Sgts/officers/snipers) and then later some vehicles. It seemed to
work fine. Ultimately, for a con game, I'm not in favor of players
having only 1 manouver unit as suppression or bad luck can ruin the
game. I think 2-4 manouvre units per player is good.