RE: Alien habits and pet peeves
From: Beth.Fulton@c...
Date: Fri, 8 Mar 2002 10:50:05 +1100
Subject: RE: Alien habits and pet peeves
G'day,
> - A unit hiding...
What type of unit will want to be doing this?
> - An attacking unit will attempt to attack the nearest unit
> with any means possible.
I take it you mean nearest enemy unit?
> To make a unit do something other than it's basic
> behavior requires a control check. A control check
> is made by a hive node creature spending one
> action and rolling the target units quality die vs the node creature's
> leadership value. This roll is modified by the below factors
>
> +1 for each suppression marker on target unit
> +1 to +3 based on current morale
> +1 for each full 12" between node creature and target unit
What about intervening terrain? In other words what are they using as
their
means of communication? A neat twist might be to require "runners" to
actually carry the "change in orders".
> Hive node creatures ignore all suppression and never take
> confidence tests.
Why not?
> Routed - The hive mind can no longer maintain control.
> Models in unit will revert to their basic behavior....
The reproductive costs on the colony of having units that don't know
when to
run away must be pretty high ;)
Either that or there are a lot of node creatures around so they can tell
them to run.
Cheers
Beth