re: Re: IJN/UNSC technology -- HBW Stats
From: "David Reeves"<davidar@n...>
Date: Mon, 4 Mar 2002 09:29:59 -0500
Subject: re: Re: IJN/UNSC technology -- HBW Stats
hi Bob,
we discussed Heavy Beam Weapon (HBW) stats for B5 heavy lasers, etc
about 1
year ago. I believe we kicked around a couple of versions. here's a
short
version of my latest version.
HBW
power: 1 Energy Point (EP)/HBW level (HBW2 = 2 EP)
range: 12"/HBW level (HBW3 = 36")
-1 EP/range bracket > 1 (>12" <=24" = -1 EP, >24" <=36" = -2 EP)
FT dice: 2 dice/EP (HBW3 = 6 dice upto 12", 4 dice upto 24", 2 dice
upto
36")
recharge: 1 EP/turn
mass: 2x equivalent beam? (needs more test)
cost: 2x equivalent beam? (needs more test)
unlike our previous ideas, I dropped the recharge capacitor of earlier
versions. it was en extra component and complication to track.
essentially, the HB is twice as powerful as a normal FT beam weapon.
one caveat: when I test the above, I test with the FT B5 rules that I
have
written over the past year and tested. I have made a more radical
departure
from the base FT rules. for example, all weapons have some sort of
recharge
rate (versus fire every turn). so, YMMV with the HBW above --
specifically,
your first shot has an advantage in doing all its damage up front versus
a
normal beam weapon. however, you get pounded by every-turn beams while
you
wait for the HBW to recharge.
if you are interested, I have also converted other B5 weapons.
Dave