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RE: [DS]Reason for going to DS2

From: "Brian Bilderback" <bbilderback@h...>
Date: Fri, 15 Feb 2002 07:52:06 -0800
Subject: RE: [DS]Reason for going to DS2

I suppose I should answer my own question.

This is similar to why I became a GZG'er.  A friend introduced me to 
battletech.  I loved the idea of futuristic combat on far-flung worlds,
but 
absolutely HATED the damage resolution ssytem, as well as the
ridiculously 
limited range of the weapons.  Plus I wanted something that would play 
faster on a larger scale, and allow for any political
factions/background I 
wanted.  So I picked up DSII.

2B^2

>From: "Bell, Brian K (Contractor)" <Brian.Bell@dscc.dla.mil>
>Reply-To: gzg-l@csua.berkeley.edu
>To: "'gzg-l@csua.berkeley.edu'" <gzg-l@csua.berkeley.edu>
>Subject: RE: [DS]Reason for going to DS2
>Date: Fri, 15 Feb 2002 09:25:04 -0500
>
>I also came from Battletech.
>I wanted a way to do massive battles quicker as a campaign tool for the
>mercenary BT unit. That is for battles not fought by the Merc unit, but

>that
>would have consequences to where the front was placed.
>
>-----
>Brian Bell
>-----
>
>
>
>-----Original Message-----
>From: Brian Bilderback [mailto:bbilderback@hotmail.com]
>Sent: Thursday, February 14, 2002 19:03
>To: gzg-l@csua.berkeley.edu
>Subject: Re: [DS]Campaign
>
>
>I wrote:
>
> >>especially
> >>considering that it got its start from the designer being fed up
with
> >>the infelicities of Battletech.
> >
> >That same frustration being the reason I bought DSII.
>
>Just out of curiosity, how many of the listers got into GZG the same
way I
>did - because we were introduced to SF gaming through other games, got
>hooked on the genre, but came to realized said introductory game
sucked?
>
>2B^2
>
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